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[FREE UDEMY COURSE] UNREAL ENGINE C++ DEVELOPER: LEARN C++ AND MAKE VIDEO GAMES 
						
						
					
					
				
				
					
				
			
			 
		
		
			
			
			
			
			
				
				
	
		
			
		
		
	
				
	
	
	
	
	
	
		
	
	
	
	
	
	
		
	
	
	
	
	
		
	
	
	
	
	
	
	
		
	
	
		
			
		
		
	
	
		
			
		
		
	
	
		
			
		
		
	
	 
	
		
	
	
	
	
	
		
	
	
	
		
			
				
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
						
	
		
		
		
			
			Abecedarian 
			BANNED 
Member 
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			What will i learn?  
C++, the games industry standard language. 
How to use the Unreal Engine 4 Editor. 
Git as a version control and backup system. 
Object Oriented Programming and how to put it into practice. 
Sound effects and audio to add depth to your games. 
Game design principles. 
Programming patterns and best practices. 
Unreal's Terrain Editor to create epic landscapes. 
Artificial Intelligence behaviour programming for enemies. 
Strong and transferable problem solving skills. 
Modern game development technologies and techniques. 
A fundamental understanding of computers. 
Write code that is clean and to understand. 
Unreal Gameplay Framework to make games easily. 
Advanced vehicle physics. 
Blackboard and Behaviour Tree for customizable AI. 
Animation Blueprint for custom character animation. 
C++ template programming to reduce repetition. 
Vector maths for game play and physics calculations. 
 Here you can find the link  
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 ty po
 
	
		
			
		
		
	
			
			 
			 
			
				
			
		 
		
		
	 
								
								
									
	
								
								
									
	
		
			
		
		
	
	
	
		
			
		
		
	
								
							
							 
							
								
	
							
						 
					
					 
				
			 
		
	 
	
	
					
					
				
	
		
			
		
		
	
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
						
	
		
		
		
			
			Squaddie 
			BANNED 
Member 
Access 
	
		 
		
			
			
				
			
		
		 
			
 
	 
					 
				
				
					
					
						
							
								
	
							
							
							
								
									
	
	
	
								
								
									
	
		
		
			
				
			
			
			
				
	
		
			
		
		
	
	
		
	
	
		
		
			What will i learn?  
C++, the games industry standard language. 
How to use the Unreal Engine 4 Editor. 
Git as a version control and backup system. 
Object Oriented Programming and how to put it into practice. 
Sound effects and audio to add depth to your games. 
Game design principles. 
Programming patterns and best practices. 
Unreal's Terrain Editor to create epic landscapes. 
Artificial Intelligence behaviour programming for enemies. 
Strong and transferable problem solving skills. 
Modern game development technologies and techniques. 
A fundamental understanding of computers. 
Write code that is clean and to understand. 
Unreal Gameplay Framework to make games easily. 
Advanced vehicle physics. 
Blackboard and Behaviour Tree for customizable AI. 
Animation Blueprint for custom character animation. 
C++ template programming to reduce repetition. 
Vector maths for game play and physics calculations. 
 Here you can find the link  
* Hidden text: cannot be quoted. *  
		 
		
	 
 thanks sir
 
	
		
			
		
		
	
			
			 
			 
			
				
			
		 
		
		
	 
								
								
									
	
								
								
									
	
		
			
		
		
	
	
	
		
			
		
		
	
								
							
							 
							
								
	
							
						 
					
					 
				
			 
		
	 
	
	
					
					
				
	
		
			
		
		
	
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
						
	
		
		
		
			
			Abecedarian 
			BANNED 
Member 
Access 
	
		 
		
			
			
				
			
		
		 
			
 
	 
					 
				
				
					
					
						
							
								
	
							
							
							
								
									
	
	
	
								
								
									
	
		
		
			
				
			
			
			
				
	
		
			
		
		
	
	
		
	
	
		
		
			What will i learn?  
C++, the games industry standard language. 
How to use the Unreal Engine 4 Editor. 
Git as a version control and backup system. 
Object Oriented Programming and how to put it into practice. 
Sound effects and audio to add depth to your games. 
Game design principles. 
Programming patterns and best practices. 
Unreal's Terrain Editor to create epic landscapes. 
Artificial Intelligence behaviour programming for enemies. 
Strong and transferable problem solving skills. 
Modern game development technologies and techniques. 
A fundamental understanding of computers. 
Write code that is clean and to understand. 
Unreal Gameplay Framework to make games easily. 
Advanced vehicle physics. 
Blackboard and Behaviour Tree for customizable AI. 
Animation Blueprint for custom character animation. 
C++ template programming to reduce repetition. 
Vector maths for game play and physics calculations. 
 Here you can find the link  
* Hidden text: cannot be quoted. *  
		 
		
	 
 been looking for this
 
	
		
			
		
		
	
			
			 
			 
			
				
			
		 
		
		
	 
								
								
									
	
								
								
									
	
		
			
		
		
	
	
	
		
			
		
		
	
								
							
							 
							
								
	
							
						 
					
					 
				
			 
		
	 
	
	
					
					
				
	
		
			
		
		
	
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
						
	
		
		
		
			
			Corporal 
			BANNED 
Member 
Access 
	
		 
		
			
			
				
			
		
		 
			
 
	 
					 
				
				
					
					
						
							
								
	
							
							
							
								
									
	
	
	
								
								
									
	
		
		
			
				
			
			
			
				
	
		
			
		
		
	
	
		
	
	
		
		
			What will i learn?  
C++, the games industry standard language. 
How to use the Unreal Engine 4 Editor. 
Git as a version control and backup system. 
Object Oriented Programming and how to put it into practice. 
Sound effects and audio to add depth to your games. 
Game design principles. 
Programming patterns and best practices. 
Unreal's Terrain Editor to create epic landscapes. 
Artificial Intelligence behaviour programming for enemies. 
Strong and transferable problem solving skills. 
Modern game development technologies and techniques. 
A fundamental understanding of computers. 
Write code that is clean and to understand. 
Unreal Gameplay Framework to make games easily. 
Advanced vehicle physics. 
Blackboard and Behaviour Tree for customizable AI. 
Animation Blueprint for custom character animation. 
C++ template programming to reduce repetition. 
Vector maths for game play and physics calculations. 
 Here you can find the link  
*** Hidden text: cannot be quoted. ***  
		 
		
	 
 save muna host <3
 
	
		
			
		
		
	
			
			 
			 
			
				
			
		 
		
		
	 
								
								
									
	
								
								
									
	
		
			
		
		
	
	
	
		
			
		
		
	
								
							
							 
							
								
	
							
						 
					
					 
				
			 
		
	 
	
	
					
					
				
	
		
			
		
		
	
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
						
	
		
		
		
			
			Abecedarian 
			BANNED 
Member 
Access 
	
		 
		
			
			
				
			
		
		 
			
 
	 
					 
				
				
					
					
						
							
								
	
							
							
							
								
									
	
	
	
								
								
									
	
		
		
			
				
			
			
			
				
	
		
			
		
		
	
	
		
	
	
		
		
			What will i learn?  
C++, the games industry standard language. 
How to use the Unreal Engine 4 Editor. 
Git as a version control and backup system. 
Object Oriented Programming and how to put it into practice. 
Sound effects and audio to add depth to your games. 
Game design principles. 
Programming patterns and best practices. 
Unreal's Terrain Editor to create epic landscapes. 
Artificial Intelligence behaviour programming for enemies. 
Strong and transferable problem solving skills. 
Modern game development technologies and techniques. 
A fundamental understanding of computers. 
Write code that is clean and to understand. 
Unreal Gameplay Framework to make games easily. 
Advanced vehicle physics. 
Blackboard and Behaviour Tree for customizable AI. 
Animation Blueprint for custom character animation. 
C++ template programming to reduce repetition. 
Vector maths for game play and physics calculations. 
 Here you can find the link  
*** Hidden text: cannot be quoted. ***  
		 
		
	 
 thanks a lot master
 
	
		
			
		
		
	
			
			 
			 
			
				
			
		 
		
		
	 
								
								
									
	
								
								
									
	
		
			
		
		
	
	
	
		
			
		
		
	
								
							
							 
							
								
	
							
						 
					
					 
				
			 
		
	 
	
	
					
					
				
	
		
			
		
		
	
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
						
	
		
		
		
			
			Abecedarian 
			BANNED 
Member 
Access 
	
		 
		
			
			
				
			
		
		 
			
 
	 
					 
				
				
					
				
			 
		
	 
	
	
					
					
				
	
		
			
		
		
	
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
						
	
		
		
		
			
			Abecedarian 
			BANNED 
Member 
Access 
	
		 
		
			
			
				
			
		
		 
			
 
	 
					 
				
				
					
					
						
							
								
	
							
							
							
								
									
	
	
	
								
								
									
	
		
		
			
				
			
			
			
				
	
		
			
		
		
	
	
		
	
	
		
		
			What will i learn?  
C++, the games industry standard language. 
How to use the Unreal Engine 4 Editor. 
Git as a version control and backup system. 
Object Oriented Programming and how to put it into practice. 
Sound effects and audio to add depth to your games. 
Game design principles. 
Programming patterns and best practices. 
Unreal's Terrain Editor to create epic landscapes. 
Artificial Intelligence behaviour programming for enemies. 
Strong and transferable problem solving skills. 
Modern game development technologies and techniques. 
A fundamental understanding of computers. 
Write code that is clean and to understand. 
Unreal Gameplay Framework to make games easily. 
Advanced vehicle physics. 
Blackboard and Behaviour Tree for customizable AI. 
Animation Blueprint for custom character animation. 
C++ template programming to reduce repetition. 
Vector maths for game play and physics calculations. 
 Here you can find the link  
*** Hidden text: cannot be quoted. ***  
		 
		
	 
 pasilip po boss
 
	
		
			
		
		
	
			
			 
			 
			
				
			
		 
		
		
	 
								
								
									
	
								
								
									
	
		
			
		
		
	
	
	
		
			
		
		
	
								
							
							 
							
								
	
							
						 
					
					 
				
			 
		
	 
	
	
					
					
				
	
		
			
		
		
	
	
		
			
		
		
	
					
					
						
	
	
	
	
		 
		
			
				
					
				
				
					
					
						
							
								
	
							
							
							
								
									
	
	
	
								
								
									
	
		
		
			
				
			
			
			
				
	
		
			
		
		
	
	
		
	
	
		
		
			What will i learn?  
C++, the games industry standard language. 
How to use the Unreal Engine 4 Editor. 
Git as a version control and backup system. 
Object Oriented Programming and how to put it into practice. 
Sound effects and audio to add depth to your games. 
Game design principles. 
Programming patterns and best practices. 
Unreal's Terrain Editor to create epic landscapes. 
Artificial Intelligence behaviour programming for enemies. 
Strong and transferable problem solving skills. 
Modern game development technologies and techniques. 
A fundamental understanding of computers. 
Write code that is clean and to understand. 
Unreal Gameplay Framework to make games easily. 
Advanced vehicle physics. 
Blackboard and Behaviour Tree for customizable AI. 
Animation Blueprint for custom character animation. 
C++ template programming to reduce repetition. 
Vector maths for game play and physics calculations. 
 Here you can find the link  
*** Hidden text: cannot be quoted. ***  
		 
		
	 
 thank you very much for posting this course