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[FREE UDEMY COURSE] UNREAL ENGINE C++ DEVELOPER: LEARN C++ AND MAKE VIDEO GAMES

K 0

kj1111

Abecedarian
BANNED
Member
Access
Joined
Mar 13, 2022
Messages
101
Reaction score
0
Points
16
Age
31
Location
Las Pinas
grants
₲726
3 years of service
What will i learn?
  • C++, the games industry standard language.
  • How to use the Unreal Engine 4 Editor.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Game design principles.
  • Programming patterns and best practices.
  • Unreal's Terrain Editor to create epic landscapes.
  • Artificial Intelligence behaviour programming for enemies.
  • Strong and transferable problem solving skills.
  • Modern game development technologies and techniques.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Unreal Gameplay Framework to make games easily.
  • Advanced vehicle physics.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.
Here you can find the link


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ty po
 
T 0

talesofmanta

Squaddie
BANNED
Member
Access
Joined
Mar 24, 2022
Messages
244
Reaction score
12
Points
18
Location
Japan
grants
₲1,042
3 years of service
What will i learn?
  • C++, the games industry standard language.
  • How to use the Unreal Engine 4 Editor.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Game design principles.
  • Programming patterns and best practices.
  • Unreal's Terrain Editor to create epic landscapes.
  • Artificial Intelligence behaviour programming for enemies.
  • Strong and transferable problem solving skills.
  • Modern game development technologies and techniques.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Unreal Gameplay Framework to make games easily.
  • Advanced vehicle physics.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.
Here you can find the link


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thanks sir
 
J 0

jollibeemcdonalds

Abecedarian
BANNED
Member
Access
Joined
Jun 24, 2022
Messages
144
Reaction score
5
Points
18
Location
Philippines
grants
₲632
3 years of service
What will i learn?
  • C++, the games industry standard language.
  • How to use the Unreal Engine 4 Editor.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Game design principles.
  • Programming patterns and best practices.
  • Unreal's Terrain Editor to create epic landscapes.
  • Artificial Intelligence behaviour programming for enemies.
  • Strong and transferable problem solving skills.
  • Modern game development technologies and techniques.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Unreal Gameplay Framework to make games easily.
  • Advanced vehicle physics.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.
Here you can find the link


* Hidden text: cannot be quoted. *
been looking for this
 
L 0

lumbay22

Corporal
BANNED
Member
Access
Joined
Jul 12, 2022
Messages
612
Reaction score
29
Points
28
Location
kahit saan
grants
₲1,817
2 years of service
What will i learn?
  • C++, the games industry standard language.
  • How to use the Unreal Engine 4 Editor.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Game design principles.
  • Programming patterns and best practices.
  • Unreal's Terrain Editor to create epic landscapes.
  • Artificial Intelligence behaviour programming for enemies.
  • Strong and transferable problem solving skills.
  • Modern game development technologies and techniques.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Unreal Gameplay Framework to make games easily.
  • Advanced vehicle physics.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.
Here you can find the link


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save muna host <3
 
B 0

begonoh282

Abecedarian
BANNED
Member
Access
Joined
Jul 16, 2022
Messages
138
Reaction score
7
Points
18
Age
35
Location
Philippines
grants
₲820
2 years of service
What will i learn?
  • C++, the games industry standard language.
  • How to use the Unreal Engine 4 Editor.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Game design principles.
  • Programming patterns and best practices.
  • Unreal's Terrain Editor to create epic landscapes.
  • Artificial Intelligence behaviour programming for enemies.
  • Strong and transferable problem solving skills.
  • Modern game development technologies and techniques.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Unreal Gameplay Framework to make games easily.
  • Advanced vehicle physics.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.
Here you can find the link


*** Hidden text: cannot be quoted. ***
thanks a lot master
 
S 0

spikedgear30

Abecedarian
BANNED
Member
Access
Joined
Dec 10, 2021
Messages
84
Reaction score
2
Points
8
Age
39
Location
iloilo
grants
₲529
3 years of service
What will i learn?
  • C++, the games industry standard language.
  • How to use the Unreal Engine 4 Editor.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Game design principles.
  • Programming patterns and best practices.
  • Unreal's Terrain Editor to create epic landscapes.
  • Artificial Intelligence behaviour programming for enemies.
  • Strong and transferable problem solving skills.
  • Modern game development technologies and techniques.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Unreal Gameplay Framework to make games easily.
  • Advanced vehicle physics.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.
Here you can find the link


*** Hidden text: cannot be quoted. ***
pasilip po boss
 
B 0

borneto

Squaddie
Member
Access
Joined
Jul 19, 2022
Messages
386
Reaction score
11
Points
18
Age
38
Location
Philippines
grants
₲0
2 years of service
What will i learn?
  • C++, the games industry standard language.
  • How to use the Unreal Engine 4 Editor.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Game design principles.
  • Programming patterns and best practices.
  • Unreal's Terrain Editor to create epic landscapes.
  • Artificial Intelligence behaviour programming for enemies.
  • Strong and transferable problem solving skills.
  • Modern game development technologies and techniques.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Unreal Gameplay Framework to make games easily.
  • Advanced vehicle physics.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.
Here you can find the link


*** Hidden text: cannot be quoted. ***
thank you very much for posting this course
 
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