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Introduction to Houdini: Procedural Scattering & Houdini in UE4

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oaxino

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Introduction to Houdini: Procedural Scattering & Houdini in UE4
Kem Yaralioglu | Duration: 0:44 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 1,60 GB | Language: English​

In this course, Kem Yaralioglu shows how to prepare and use HDA inside UE4. He covers the scattering node and how to expose parameters that can then be updated in-editor. This will not necessarily cover how to create a production level landscape but will cover how to use the scatter node and how HDA's work.

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