Welcome to Mobilarian Forum - Official Symbianize forum.

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

Opengl 4.6 Course - Create Photorealistic Volumetric Clouds

Alexhost
OP
O 0

oaxino

Alpha and Omega
Member
Access
Joined
Nov 24, 2022
Messages
30,703
Reaction score
887
Points
113
Age
35
Location
japanse
grants
₲103,666
2 years of service

e12bf98a488a95593aa15a7bdaae7333.jpeg

Opengl 4.6 Course - Create Photorealistic Volumetric Clouds
Last updated 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 505.08 MB | Duration: 0h 34m

Learn Advanced Modern OpenGL 4.6 & C++ Ray Marching Volumetric Clouds​

What you'll learn
Real Time Volumetric Clouds - Ray Marching
Camera Controls
Editing Parameters
Obtaining Full Source Code of Volumetric Clouds

Requirements
OpenGL 4.6 Graphics Card

Description
Real Time Volumetric Clouds made in Visual Studio 2019 using OpenGL 4.6Done with Ray Marching!Source Code provided by THE STEPHANIE MICHAELS SOFTWARE COMPANY.Clients who purchase this code may use it for your personal or commercial projects.PERFECT FOR:Flight Simulation Engines, Real Time Render Engines or any 3D game or Animation Software!FOR DEVELOPERS:Need some nice-looking realistic clouds for your custom flight simulation game? Get our source code, study it, and add it to your flight sim game! Why struggle doing it from scratch when you can get a premade sample and just modify it to your needs!!The demo shown in this video is exactly what is provided in the Visual Studio 2019 Solution.Just click the .sln file to launch the project and Run the demo.NAVIGATION W key to move forward. S key to move backward. Q key to move up. E key to move down. Click and drag the mouse to look around.*****FOR UDEMY STUDENTS*****We do not provide our Source Code anywhere but on our personal website. Our software is sold exclusively on the Stephanie Michaels Software Company website. What you do get on Udemy is a demonstration of what you will get when you purchase our Volumetric Clouds source code.

Overview
Section 1: Introduction

Lecture 1 Introduction To Volumetric Clouds In OpenGL 4.6

Section 2: Looking Through The Main.cpp of Volumetric Clouds

Lecture 2 Cloud.h and Main.cpp

Lecture 3 Texture.cpp and Buffers.cpp

Lecture 4 Horizon Zero Dawn implementation

Lecture 5 OBTAIN THE SOURCE CODE

Intermediate to Expert Graphics Programmers

rapidgator.net:
You must reply in thread to view hidden text.

uploadgig.com:
You must reply in thread to view hidden text.

nitroflare.com:
You must reply in thread to view hidden text.

ddownload.com:
You must reply in thread to view hidden text.
 
K 0

KatzSec DevOps

Alpha and Omega
Philanthropist
Access
Joined
Jan 17, 2022
Messages
652,664
Reaction score
7,995
Points
83
grants
₲58,555
2 years of service
oaxino salamat sa pag contribute. Next time always upload your files sa
Please, Log in or Register to view URLs content!
para siguradong di ma dedeadlink. Let's keep on sharing to keep our community running for good. This community is built for you and everyone to share freely. Let's invite more contributors para mabalik natin sigla ng Mobilarian at tuloy ang puyatan. :)
 
Top Bottom