MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 166 lectures (11h 50m) | Size: 5.17 GB
Designing SwiftUI Animations and Motion
What you'll learn:
The Basics of Animation Timing in SwiftUI
How to Make iOS App Animations Look Better
Understanding Basic Animation
Designing Spring Animations
How Anchor Points Affect Animation
Understanding Animation and Motion in SwiftUI
How to Create Meditation and Relaxation Animations
SwiftUI Animation Techniques
How to Build Animations for iOS Applications
Animating in 3D
Motion on a Circular Path
Requirements
Students need Xcode installed on their Mac computer
Students will also need to install MacOS Catalina or Mojave on their Mac computer
The assets for this course are designed in Sketch and most of the icons used in the projects are SF Symbol. Students can still learn the course without installing Sketch or the SF Symbols application.
Description
Hi, My name is Amos Gyamfi. I have been using SwiftUI to create animations and prototypes since its very first release in 2019. I am so excited to teach you how to get started, prototype and, build your next iOS, tvOS, iPadOS, and watchOS App animations using SwiftUI.
Welcome to SwiftUI Animation Foundations: Fundamentals. This course gives you the good foundations and the basic principles of animating anything you could imagine using SwiftUI. We will first go through how things change over time so that you know for example, how things move. We will then look at creating Basic Animation as well as Spring Animation. You will learn how to make your app animations look better, delightful, and useful using nothing but SwiftUI. So, let's get started with SwiftUI Animation Foundations: Fundamentals.
Learning Objectives
Understanding animation and motion in SwiftUI
Working with Anchor Points (Center of mass)
Understanding Basic Animation
Designing Spring Animations
How to make iOS App Animations look better
The basics of Animation Timing
Animating in 3D
Motion on a circular path
Main Sections (will be updated weekly)
Creating Basic Animation
A tour of SwiftUI animations
Understanding how to animate
Create your first Apple Watch animation: A Calming Breath
How to animate Hue Rotation
Animate and swap one text with another: Breath In, Breath Out
Create a looping animation: A glowing ring loader
Create your first SwiftUI animation
Animating scale
How to animate offset
Creating and Animating Shape Properties
How to bring a compound path from Sketch
How to create an animated matching ants
Designing Spring Animations
Using default Spring Animation
Understanding Spring Animation Parameters
Understanding Momentum and Mass
Understanding Stiffness in Spring Animation
Friction and Drag: What is Damping?
How Initial Velocity Affects Spring Animation
Animating in 3D
Create a 3D Swing and Rotating Animation
How to animate X, Y of 3D Rotation
Animating Visual Effects: tvOS Focus and Parallax
Creating Breath Animation for Relaxation
Understanding animation easing
How to animate a trimmed path
how to create a rotation animation
how to animate scale
Animating shadows
How to animate color rotation (Hue adjustment)
Animating Twitter Like
Creating Weather Animations
Creating an Onboarding Animation: Island Fishing Animation (coming soon)
Who this course is for
iOS developers who want to learn app animations using SwiftUI
App designers who want to learn how to animate with SwiftUI
Anyone who wants to learn SwiftUI animations
Designers, app developers, and app engineers who do not have time to create beautiful app animations
Anyone who wants to learn native iOS animations building
Anyone who want to design and prototype animations for iOS, macOS, tvOS and watchOS
iOS App designers and prototypers
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