Animation Basics: Getting Started With the The Bouncing Ball
File Size :349MB
Product Details If you are a beginner or just looking to up your game, this class will unlock the logic behind animation.
Brian Dowrick has been professionally animating since the early 90s, using his decades of experience, he breaks down all the aspects of movement, and how to use it, to make lifelike, believable, characters on screen.
This is part of a full course, that is meant to take students from Zero to 100 in under a year.The course is taught without the need for a specific software or medium. The principles explained transcend the boundaries of the tool. If you know how to think about movement, the tool is just an extension of your mind.
In this course you will start simple, and use those simple principles on more and more complex assignments, always remembering that those simple principles are the foundation of every complex movement.
This class goes over
- Why the bouncing ball is so important.
- How to prepare for learning to animate.
- Timing and Spacing
- Acceleration and Deceleration
- How we perceive movement
- How to animate a simple bouncing ball.
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